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    <title>Act II — Why the deal was good on Digital Infrastructures at Scale</title>
    <link>https://digitalinfrastructures.nl/book2/act2-value/</link>
    <description>Recent content in Act II — Why the deal was good on Digital Infrastructures at Scale</description>
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    <item>
      <title>Controlling Cloud Sprawl in 2012</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/stopping-senseless-sprawl-of-private-clouds/</link>
      <pubDate>Wed, 01 Feb 2012 07:21:00 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/stopping-senseless-sprawl-of-private-clouds/</guid>
      <description>&lt;p&gt;Even in a cloud world, reducing server count is a lofty goal in itself.&lt;/p&gt;
&lt;p&gt;After all, you would be paying for all those servers anyway. Understand that sticking all your servers in a private cloud makes them more flexible, but not necessarily more efficient or cheaper.&lt;/p&gt;
&lt;p&gt;Back in 2012 I did an interview with a guy who has a full time job in keeping those server counts down. Ron Kaminski is a capacity planner at Kimberly Clark Corporation (KCC). This interview is a composite of several conversations I had with Ron at the annual Computer Measurement Group (CMG) conferences, and a number of messages Ron wrote.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Provider Value</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/intro-to-value/</link>
      <pubDate>Tue, 11 Mar 2025 09:10:54 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/intro-to-value/</guid>
      <description>&lt;p&gt;Consumers of digital infrastructures benefit from not running them themselves, but having a provider who serves more consumers do it for them.&lt;/p&gt;
&lt;p&gt;Imagine stringing a wire to connect your PC to your neighbor&amp;rsquo;s PC in order to play a game together. People have been doing these things. How long does it take to string the wires and connect them? What is the cost? Where do you buy the cable? How are you going to run that cable? It is a lot faster to just use the internet for that.&lt;/p&gt;</description>
    </item>
    <item>
      <title>What is the value of information?</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/value-of-information/</link>
      <pubDate>Sat, 10 May 2025 11:33:28 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/value-of-information/</guid>
      <description>&lt;p&gt;What is information really?
If we know that, we can try to understand how we can judge its value, or even start to understand how we can create value with information.&lt;/p&gt;
&lt;p&gt;In Claude Shannon&amp;rsquo;s theory of communication, information is about reducing uncertainty.
Another way is to say that more information means less noise because if you add noise to information, that information will have more uncertainty and less value.&lt;/p&gt;
&lt;p&gt;To visualize this, think of a picture that is obscured by a bit of fog or haze.
You can still see some of the picture, but not very clearly.
You will make more errors when trying to understand what the picture means.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Value in Process Improvement</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/value-in-process-improvement/</link>
      <pubDate>Thu, 27 Mar 2025 20:33:42 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/value-in-process-improvement/</guid>
      <description>&lt;p&gt;Most digital infrastructures are meant to communicate or coordinate, or are in support of other digital infrastructures that communicate or coordinate.
That is where their prime value is.&lt;/p&gt;
&lt;p&gt;The internet is a great example. It is designed to enable computers to communicate by moving data packets between them.&lt;/p&gt;
&lt;p&gt;Social media is another example, used by people to communicate with each other. Its success is a testament to the fact that communication is a fundamental human need.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Non-Monetary Values</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/non-monetary/</link>
      <pubDate>Wed, 19 Nov 2025 20:10:47 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/non-monetary/</guid>
      <description>&lt;p&gt;While value is often expressed in monetary terms, there are many other sources of value for individuals as well as for organizations.
This implies that there are many other forms of power too, which is one of the reasons to look at this.&lt;/p&gt;
&lt;p&gt;Individuals do not just have economic needs, they also have emotional needs.
They don&amp;rsquo;t just want to support themselves and their families financially, they also want to belong to a group, act ethically, and be recognized as independent individuals.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Games of value and power</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/game-theory/</link>
      <pubDate>Thu, 31 Jul 2025 12:30:29 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/game-theory/</guid>
      <description>&lt;p&gt;A great way to look at how value is created in interactions between autonomous actors is game theory.
How do autonomous actors respond to other actors?
This is the core question here.
How do you respond to an offer from a service provider? But also, how do they respond to you?&lt;/p&gt;
&lt;p&gt;I have found game theory to be an effective model to think about the outcomes of sequences of interactions.
This is because it clearly identifies the actors (or players) and their interests.&lt;/p&gt;</description>
    </item>
    <item>
      <title>The Prisoner&#39;s Dilemma</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/prisoners-dilemma/</link>
      <pubDate>Tue, 26 May 2026 00:00:00 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/prisoners-dilemma/</guid>
      <description>&lt;h2 id=&#34;the-game-of-trust&#34;&gt;The game of trust&lt;/h2&gt;
&lt;p&gt;How do people establish trust under the most adverse circumstances?
How can sworn enemies get into a position that it makes sense for them to help each other.&lt;/p&gt;
&lt;p&gt;In game theory, this is the surprising phenomenon that the prisoner&amp;rsquo;s dilemma aims to explain.&lt;/p&gt;
&lt;p&gt;Imagine two suspects held by the police who don&amp;rsquo;t have enough evidence against them.
Their choices (game moves) are to confess or stay silent.
If they help each other by staying silent, they will both get a positive pay-off: they will be free.
If one confesses, and therefore betrays the other, the second one will go to prison for a longer time than the first one.
If they both confess, they will both go to prison.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Agile Requires Cloud</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/agile-requires-cloud/</link>
      <pubDate>Wed, 12 Oct 2016 15:12:04 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/agile-requires-cloud/</guid>
      <description>&lt;p&gt;Getting to value quickly has value in itself.
The faster you get to value, the better it is, generally.
We&amp;rsquo;ll discuss some of the reasons for that elsewhere.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Agile development&lt;/strong&gt; is all the fashion nowadays for getting to digital value quickly.
Why is that and what kind of digital infrastructures does that require?
Back in the old days, business software was primarily written to automate &lt;strong&gt;&lt;em&gt;existing&lt;/em&gt;&lt;/strong&gt; business processes. Those processes might change somewhat as a result, but in the core processes were no different. Think accounting systems, scheduling, &amp;ldquo;customer relationship management&amp;rdquo; and so on.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Multiple Ways to Go Cloud</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/three-ways-to-go-cloud/</link>
      <pubDate>Sun, 03 Jun 2018 17:06:57 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/three-ways-to-go-cloud/</guid>
      <description>&lt;p&gt;Public cloud migrations come in different shapes and sizes, but I see three major approaches. Each of these brings value in its own way, and they all have very different technical and governance implications.&lt;/p&gt;
&lt;h3 id=&#34;three-approaches&#34;&gt;Three approaches&lt;/h3&gt;
&lt;p&gt;Companies dying to get rid of their data centers often get started on a &lt;strong&gt;‘lift and shift’&lt;/strong&gt; approach, where applications are moved from existing servers to equivalent servers in the cloud. The cloud service model consumed here is mainly IaaS (infrastructure as a service). Not much is outsourced to cloud providers here. Contrast that with SaaS.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Business Model Canvas for IaaS Providers</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/business-model-canvas-iaas/</link>
      <pubDate>Sat, 15 Nov 2014 11:18:17 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/business-model-canvas-iaas/</guid>
      <description>&lt;h3 id=&#34;business-model-canvas&#34;&gt;Business Model Canvas&lt;/h3&gt;
&lt;p&gt;The Business Model Canvas is a strategic management tool that serves as a visual framework for developing and discussing business models.
For additional information, see &lt;a href=&#34;http://en.wikipedia.org/wiki/Business_Model_Canvas&#34;&gt;http://en.wikipedia.org/wiki/Business_Model_Canvas&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;The business model canvas has nine basic building blocks. These define the interconnections and relationships within a business model.&lt;/p&gt;
&lt;p&gt;The example used in this section is Amazon Web Services (AWS), particularly EC2 (virtual machines on demand). This is an Infrastructure as a Service offering. The power of the business model canvas approach becomes clear when we see how it can distinguish between various cloud service offerings.
&lt;img alt=&#34;IaaS Cloud Canvas&#34; loading=&#34;lazy&#34; src=&#34;https://digitalinfrastructures.nl/book2/act2-value/business-model-canvas-iaas/BusinessCanvasIaaS.png&#34;&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Business Model Canvas for SaaS Providers</title>
      <link>https://digitalinfrastructures.nl/book2/act2-value/business-model-canvas-saas/</link>
      <pubDate>Mon, 15 Dec 2014 11:18:17 +0000</pubDate>
      <guid>https://digitalinfrastructures.nl/book2/act2-value/business-model-canvas-saas/</guid>
      <description>&lt;p&gt;Here is a high-level overview of the SaaS provider business model and some of the strategic options that are in there.&lt;/p&gt;
&lt;h3 id=&#34;business-model-canvas&#34;&gt;Business Model Canvas&lt;/h3&gt;
&lt;p&gt;In this unit, we&amp;rsquo;ll explore examples using two hypothetical SaaS providers: one offering bookkeeping software and the other a project collaboration platform.&lt;/p&gt;
&lt;p&gt;&lt;img alt=&#34;SaaS Cloud Canvas&#34; loading=&#34;lazy&#34; src=&#34;https://digitalinfrastructures.nl/book2/act2-value/business-model-canvas-saas/BusinessCanvasSaaS.png&#34;&gt;&lt;/p&gt;
&lt;h3 id=&#34;customer-segments-cs&#34;&gt;Customer segments (CS)&lt;/h3&gt;
&lt;p&gt;In the Business Model Canvas, “Customer Segments” are the groups of customers that the company ultimately serves, I.e. the ones that consume and pay for the services.&lt;/p&gt;</description>
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